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C#: Improve tool script support and fix reloading issues
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@@ -98,11 +98,9 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc
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mono_array_set(signal_args, MonoObject *, i, boxed);
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}
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GDMonoUtils::SignalAwaiter_SignalCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback);
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MonoException *exc = NULL;
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GD_MONO_BEGIN_RUNTIME_INVOKE;
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thunk(get_target(), signal_args, (MonoObject **)&exc);
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invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback), get_target(), signal_args, (MonoObject **)&exc);
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GD_MONO_END_RUNTIME_INVOKE;
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if (exc) {
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@@ -129,14 +127,12 @@ SignalAwaiterHandle::SignalAwaiterHandle(MonoObject *p_managed) :
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SignalAwaiterHandle::~SignalAwaiterHandle() {
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if (!completed) {
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GDMonoUtils::SignalAwaiter_FailureCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback);
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MonoObject *awaiter = get_target();
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if (awaiter) {
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MonoException *exc = NULL;
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GD_MONO_BEGIN_RUNTIME_INVOKE;
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thunk(awaiter, (MonoObject **)&exc);
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invoke_method_thunk(CACHED_METHOD_THUNK(SignalAwaiter, FailureCallback), awaiter, (MonoObject **)&exc);
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GD_MONO_END_RUNTIME_INVOKE;
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if (exc) {
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