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Fix splash screen upside down on Android
Fixes an issue introduced in #96439 (see https://github.com/godotengine/godot/pull/96439#issuecomment-2447288702) Godot was relying on Java's activity.getWindowManager().getDefaultDisplay().getRotation(); to apply pre-rotation but this is wrong. First, getRotation() may temporarily return a different value from the correct one; which is what was causing the splash screen to be upside down. It would return -90 instead of 90 for the first rendered frame. But unfortunately, the splash screen is just one frame rendered for a very long time, so the error lingered for a long time for everyone to see. Second, to determine what rotation to use, we should be looking at what Vulkan told us, which is the value we pass to VkSurfaceTransformFlagBitsKHR::preTransform. This commit removes the now-unnecessary screen_get_internal_current_rotation() function (which was introduced by #96439) and now saves the preTransform value in the swapchain.
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@@ -2996,6 +2996,24 @@ Error RenderingDeviceDriverVulkan::swap_chain_resize(CommandQueueID p_cmd_queue,
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swap_create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
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swap_create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
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swap_create_info.preTransform = surface_transform_bits;
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switch (swap_create_info.preTransform) {
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case VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR:
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swap_chain->pre_transform_rotation_degrees = 0;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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swap_chain->pre_transform_rotation_degrees = 90;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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swap_chain->pre_transform_rotation_degrees = 180;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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swap_chain->pre_transform_rotation_degrees = 270;
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break;
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default:
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WARN_PRINT("Unexpected swap_create_info.preTransform = " + itos(swap_create_info.preTransform) + ".");
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swap_chain->pre_transform_rotation_degrees = 0;
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break;
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}
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swap_create_info.compositeAlpha = composite_alpha;
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swap_create_info.presentMode = present_mode;
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swap_create_info.clipped = true;
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@@ -3167,6 +3185,13 @@ RDD::RenderPassID RenderingDeviceDriverVulkan::swap_chain_get_render_pass(SwapCh
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return swap_chain->render_pass;
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}
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int RenderingDeviceDriverVulkan::swap_chain_get_pre_rotation_degrees(SwapChainID p_swap_chain) {
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DEV_ASSERT(p_swap_chain.id != 0);
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SwapChain *swap_chain = (SwapChain *)(p_swap_chain.id);
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return swap_chain->pre_transform_rotation_degrees;
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}
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RDD::DataFormat RenderingDeviceDriverVulkan::swap_chain_get_format(SwapChainID p_swap_chain) {
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DEV_ASSERT(p_swap_chain.id != 0);
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