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Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
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@@ -61,7 +61,7 @@ private:
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jmethodID _is_activity_resumed = 0;
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jmethodID _vibrate = 0;
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jmethodID _get_input_fallback_mapping = 0;
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jmethodID _on_gl_godot_main_loop_started = 0;
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jmethodID _on_godot_main_loop_started = 0;
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public:
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GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
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@@ -74,7 +74,7 @@ public:
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void gfx_init(bool gl2);
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void on_video_init(JNIEnv *p_env = NULL);
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void on_gl_godot_main_loop_started(JNIEnv *p_env = NULL);
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void on_godot_main_loop_started(JNIEnv *p_env = NULL);
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void restart(JNIEnv *p_env = NULL);
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void force_quit(JNIEnv *p_env = NULL);
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void set_keep_screen_on(bool p_enabled);
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