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Proper surface reset when resuming app on Android
Just re-creating the window instead of restarting the app entirely.
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@@ -367,6 +367,25 @@ void DisplayServerAndroid::register_android_driver() {
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register_create_function("android", create_func, get_rendering_drivers_func);
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}
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void DisplayServerAndroid::reset_window() {
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#if defined(VULKAN_ENABLED)
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if (rendering_driver == "vulkan") {
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ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
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ERR_FAIL_COND(!native_window);
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ERR_FAIL_COND(!context_vulkan);
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context_vulkan->window_destroy(MAIN_WINDOW_ID);
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Size2i display_size = OS_Android::get_singleton()->get_display_size();
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if (context_vulkan->window_create(native_window, display_size.width, display_size.height) == -1) {
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memdelete(context_vulkan);
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context_vulkan = nullptr;
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ERR_FAIL_MSG("Failed to reset Vulkan window.");
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}
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}
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#endif
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}
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DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
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rendering_driver = p_rendering_driver;
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