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Update copyright statements to 2020

And apply clang-format 10 to the codebase.
This commit is contained in:
Rémi Verschelde
2020-08-13 22:58:13 +02:00
parent 18484dd45e
commit b97401f304
1447 changed files with 5601 additions and 3131 deletions

View File

@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gd_tokenizer.h"
#include "gd_functions.h"
#include "io/marshalls.h"
@@ -1178,7 +1179,8 @@ Vector<uint8_t> GDTokenizerBuffer::parse_code_string(const String &p_code) {
ERR_FAIL_V(Vector<uint8_t>());
} break;
default: {}
default: {
}
};
token_array.push_back(token);