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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Fix error when "Toggle Files Panel" in shader editor

This commit is contained in:
Haoyu Qiu
2025-07-07 22:32:53 +08:00
parent 53be3b78d1
commit b9657ad198

View File

@@ -633,7 +633,8 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
shader_list->set_visible(!shader_list->is_visible()); shader_list->set_visible(!shader_list->is_visible());
int index = shader_tabs->get_current_tab(); int index = shader_tabs->get_current_tab();
ERR_FAIL_INDEX(index, shader_tabs->get_tab_count()); if (index != -1) {
ERR_FAIL_INDEX(index, (int)edited_shaders.size());
TextShaderEditor *editor = Object::cast_to<TextShaderEditor>(edited_shaders[index].shader_editor); TextShaderEditor *editor = Object::cast_to<TextShaderEditor>(edited_shaders[index].shader_editor);
if (editor) { if (editor) {
editor->get_code_editor()->update_toggle_files_button(); editor->get_code_editor()->update_toggle_files_button();
@@ -643,6 +644,7 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
vs_editor->update_toggle_files_button(); vs_editor->update_toggle_files_button();
} }
} }
}
} break; } break;
} }
} }