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Limit icon size in EditorDebuggerTree.

This commit is contained in:
Daylily-Zeleen
2024-05-06 23:20:59 +08:00
parent b7feebefab
commit b941459719
3 changed files with 17 additions and 1 deletions

View File

@@ -31,6 +31,7 @@
#include "editor_debugger_tree.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_file_dialog.h"
#include "editor/scene_tree_dock.h"
#include "scene/debugger/scene_debugger.h"
@@ -62,6 +63,10 @@ void EditorDebuggerTree::_notification(int p_what) {
connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
connect("item_mouse_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));
} break;
case NOTIFICATION_ENTER_TREE: {
update_icon_max_width();
} break;
}
}
@@ -293,6 +298,10 @@ Variant EditorDebuggerTree::get_drag_data(const Point2 &p_point) {
return vformat("\"%s\"", path);
}
void EditorDebuggerTree::update_icon_max_width() {
add_theme_constant_override("icon_max_width", get_theme_constant("class_icon_size", EditorStringName(Editor)));
}
String EditorDebuggerTree::get_selected_path() {
if (!get_selected()) {
return "";