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Limit icon size in EditorDebuggerTree.
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@@ -314,12 +314,18 @@ void EditorDebuggerNode::stop(bool p_force) {
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void EditorDebuggerNode::_notification(int p_what) {
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switch (p_what) {
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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if (tabs->get_tab_count() > 1 && EditorThemeManager::is_generated_theme_outdated()) {
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if (!EditorThemeManager::is_generated_theme_outdated()) {
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return;
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}
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if (tabs->get_tab_count() > 1) {
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add_theme_constant_override("margin_left", -EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles))->get_margin(SIDE_LEFT));
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add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("BottomPanelDebuggerOverride"), EditorStringName(EditorStyles))->get_margin(SIDE_RIGHT));
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tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_editor_theme()->get_stylebox(SNAME("DebuggerPanel"), EditorStringName(EditorStyles)));
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}
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remote_scene_tree->update_icon_max_width();
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} break;
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case NOTIFICATION_READY: {
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