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Signals: Fix signals error prints for the new signal system

This commit is contained in:
Mateo Dev .59
2020-02-25 17:41:54 -03:00
committed by Rémi Verschelde
parent f742dabafe
commit b8f08b42e7
4 changed files with 16 additions and 10 deletions

View File

@@ -2945,11 +2945,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected));
menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected));
menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->add_child(menu_subresources);
first_enter = true;
restore_script_editor_on_drag = false;