1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage

This commit is contained in:
Bastiaan Olij
2022-04-02 16:29:04 +11:00
parent 7bb963efe9
commit b8be7903f3
28 changed files with 3529 additions and 3100 deletions

View File

@@ -37,6 +37,7 @@
#include "servers/rendering/storage/canvas_texture_storage.h"
#include "servers/rendering/storage/decal_atlas_storage.h"
#include "servers/rendering/storage/material_storage.h"
#include "servers/rendering/storage/mesh_storage.h"
#include "servers/rendering/storage/texture_storage.h"
class RendererCanvasCull;
@@ -49,6 +50,7 @@ public:
static RendererCanvasTextureStorage *canvas_texture_storage;
static RendererMaterialStorage *material_storage;
static RendererMeshStorage *mesh_storage;
static RendererTextureStorage *texture_storage;
static RendererDecalAtlasStorage *decal_atlas_storage;
static RendererStorage *storage;