You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
This commit is contained in:
@@ -401,6 +401,7 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
|
||||
RSG::canvas_texture_storage = RSG::rasterizer->get_canvas_texture_storage();
|
||||
RSG::decal_atlas_storage = RSG::rasterizer->get_decal_atlas_storage();
|
||||
RSG::material_storage = RSG::rasterizer->get_material_storage();
|
||||
RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
|
||||
RSG::texture_storage = RSG::rasterizer->get_texture_storage();
|
||||
RSG::storage = RSG::rasterizer->get_storage();
|
||||
RSG::canvas_render = RSG::rasterizer->get_canvas();
|
||||
|
||||
Reference in New Issue
Block a user