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Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage

This commit is contained in:
Bastiaan Olij
2022-04-02 16:29:04 +11:00
parent 7bb963efe9
commit b8be7903f3
28 changed files with 3529 additions and 3100 deletions

View File

@@ -156,6 +156,7 @@ void RendererCompositorRD::finalize() {
memdelete(canvas);
memdelete(storage);
memdelete(decal_atlas_storage);
memdelete(mesh_storage);
memdelete(material_storage);
memdelete(texture_storage);
memdelete(canvas_texture_storage);
@@ -291,6 +292,7 @@ RendererCompositorRD::RendererCompositorRD() {
texture_storage = memnew(RendererRD::TextureStorage);
decal_atlas_storage = memnew(RendererRD::DecalAtlasStorage);
material_storage = memnew(RendererRD::MaterialStorage);
mesh_storage = memnew(RendererRD::MeshStorage);
storage = memnew(RendererStorageRD);
canvas = memnew(RendererCanvasRenderRD(storage));