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Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
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@@ -552,7 +552,6 @@ void cluster_get_item_range(uint p_offset, out uint item_min, out uint item_max,
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uint item_min_max = cluster_buffer.data[p_offset];
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item_min = item_min_max & 0xFFFF;
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item_max = item_min_max >> 16;
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;
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item_from = item_min >> 5;
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item_to = (item_max == 0) ? 0 : ((item_max - 1) >> 5) + 1; //side effect of how it is stored, as item_max 0 means no elements
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