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Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
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@@ -1894,7 +1894,6 @@ void RendererSceneGIRD::SDFGI::render_static_lights(RID p_render_buffers, uint32
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RD::get_singleton()->draw_command_begin_label("SDFGI Render Static Lighs");
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update_cascades();
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; //need cascades updated for this
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SDFGIShader::Light lights[SDFGI::MAX_STATIC_LIGHTS];
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uint32_t light_count[SDFGI::MAX_STATIC_LIGHTS];
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