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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Style: Cleanup single-line blocks, semicolons, dead code

Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
This commit is contained in:
Rémi Verschelde
2022-02-16 13:56:32 +01:00
parent f5b9cbaff6
commit b8b4580448
137 changed files with 847 additions and 1269 deletions

View File

@@ -95,10 +95,6 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
}
texture = p_tex;
update();
/*
if (texture.is_valid())
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
*/
update_minimum_size();
emit_signal(SceneStringNames::get_singleton()->texture_changed);
}