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Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
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@@ -95,10 +95,6 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
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}
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texture = p_tex;
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update();
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/*
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if (texture.is_valid())
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texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
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*/
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update_minimum_size();
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emit_signal(SceneStringNames::get_singleton()->texture_changed);
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}
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