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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Style: Cleanup single-line blocks, semicolons, dead code

Remove currently unused implementation of TextureBasisU, could be re-added
later on if needed and ported.
This commit is contained in:
Rémi Verschelde
2022-02-16 13:56:32 +01:00
parent f5b9cbaff6
commit b8b4580448
137 changed files with 847 additions and 1269 deletions

View File

@@ -177,7 +177,7 @@ static MouseButton _get_button(Windows::UI::Input::PointerPoint ^ pt) {
#endif
return MOUSE_BUTTON_NONE;
};
}
static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) {
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
@@ -231,11 +231,11 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windo
outputPosition.Y *= vm.height;
return outputPosition;
};
}
static int _get_finger(uint32_t p_touch_id) {
return p_touch_id % 31; // for now
};
}
void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) {
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
@@ -281,15 +281,15 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
os->input_event(mouse_button);
}
}
};
}
void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
pointer_event(sender, args, true);
};
}
void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
pointer_event(sender, args, false);
};
}
void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) {
pointer_event(sender, args, true, true);
@@ -416,8 +416,9 @@ void App::Load(Platform::String ^ entryPoint) {
// This method is called after the window becomes active.
void App::Run() {
if (Main::start())
if (Main::start()) {
os->run();
}
}
// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView