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Style: Cleanup single-line blocks, semicolons, dead code
Remove currently unused implementation of TextureBasisU, could be re-added later on if needed and ported.
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@@ -165,8 +165,9 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
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ERR_CONTINUE(idx == -1);
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if (touch[i].pos == p_points[idx].pos)
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continue; //no move unncesearily
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if (touch[i].pos == p_points[idx].pos) {
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continue; // Don't move unnecessarily.
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}
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Ref<InputEventScreenDrag> ev;
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ev.instantiate();
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