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Merge pull request #73647 from RandomShaper/fix_threaded_load

Fix threading issues in resource loading
This commit is contained in:
Rémi Verschelde
2023-02-23 11:04:55 +01:00
4 changed files with 156 additions and 33 deletions

View File

@@ -33,6 +33,7 @@
#include "core/config/project_settings.h" #include "core/config/project_settings.h"
#include "core/io/file_access.h" #include "core/io/file_access.h"
#include "core/io/resource_importer.h" #include "core/io/resource_importer.h"
#include "core/os/condition_variable.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/string/print_string.h" #include "core/string/print_string.h"
#include "core/string/translation.h" #include "core/string/translation.h"
@@ -233,7 +234,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata; ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
load_task.loader_id = Thread::get_caller_id(); load_task.loader_id = Thread::get_caller_id();
if (load_task.semaphore) { if (load_task.cond_var) {
//this is an actual thread, so wait for Ok from semaphore //this is an actual thread, so wait for Ok from semaphore
thread_load_semaphore->wait(); //wait until its ok to start loading thread_load_semaphore->wait(); //wait until its ok to start loading
} }
@@ -247,7 +248,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
} else { } else {
load_task.status = THREAD_LOAD_LOADED; load_task.status = THREAD_LOAD_LOADED;
} }
if (load_task.semaphore) { if (load_task.cond_var) {
if (load_task.start_next && thread_waiting_count > 0) { if (load_task.start_next && thread_waiting_count > 0) {
thread_waiting_count--; thread_waiting_count--;
//thread loading count remains constant, this ends but another one begins //thread loading count remains constant, this ends but another one begins
@@ -258,11 +259,9 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
print_lt("END: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count)); print_lt("END: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
for (int i = 0; i < load_task.poll_requests; i++) { load_task.cond_var->notify_all();
load_task.semaphore->post(); memdelete(load_task.cond_var);
} load_task.cond_var = nullptr;
memdelete(load_task.semaphore);
load_task.semaphore = nullptr;
} }
if (load_task.resource.is_valid()) { if (load_task.resource.is_valid()) {
@@ -373,7 +372,7 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
if (load_task.resource.is_null()) { //needs to be loaded in thread if (load_task.resource.is_null()) { //needs to be loaded in thread
load_task.semaphore = memnew(Semaphore); load_task.cond_var = memnew(ConditionVariable);
if (thread_loading_count < thread_load_max) { if (thread_loading_count < thread_load_max) {
thread_loading_count++; thread_loading_count++;
thread_load_semaphore->post(); //we have free threads, so allow one thread_load_semaphore->post(); //we have free threads, so allow one
@@ -438,9 +437,8 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) { Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
String local_path = _validate_local_path(p_path); String local_path = _validate_local_path(p_path);
thread_load_mutex->lock(); MutexLock thread_load_lock(*thread_load_mutex);
if (!thread_load_tasks.has(local_path)) { if (!thread_load_tasks.has(local_path)) {
thread_load_mutex->unlock();
if (r_error) { if (r_error) {
*r_error = ERR_INVALID_PARAMETER; *r_error = ERR_INVALID_PARAMETER;
} }
@@ -449,13 +447,21 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
ThreadLoadTask &load_task = thread_load_tasks[local_path]; ThreadLoadTask &load_task = thread_load_tasks[local_path];
//semaphore still exists, meaning it's still loading, request poll if (!load_task.cond_var && load_task.status == THREAD_LOAD_IN_PROGRESS) {
Semaphore *semaphore = load_task.semaphore; // A condition variable was never created for this task.
if (semaphore) { // That happens when a load has been initiated with subthreads disabled,
load_task.poll_requests++; // but now another load thread needs to interact with this one (either
// because of subthreads being used this time, or because it's simply a
// threaded load running on a different thread).
// Since we want to be notified when the load ends, we must create the
// condition variable now.
load_task.cond_var = memnew(ConditionVariable);
}
//cond var still exists, meaning it's still loading, request poll
if (load_task.cond_var) {
{ {
// As we got a semaphore, this means we are going to have to wait // As we got a cond var, this means we are going to have to wait
// until the sub-resource is done loading // until the sub-resource is done loading
// //
// As this thread will become 'blocked' we should "exchange" its // As this thread will become 'blocked' we should "exchange" its
@@ -477,14 +483,13 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
print_lt("GET: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count)); print_lt("GET: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
} }
thread_load_mutex->unlock(); do {
semaphore->wait(); load_task.cond_var->wait(thread_load_lock);
thread_load_mutex->lock(); } while (load_task.cond_var); // In case of spurious wakeup.
thread_suspended_count--; thread_suspended_count--;
if (!thread_load_tasks.has(local_path)) { //may have been erased during unlock and this was always an invalid call if (!thread_load_tasks.has(local_path)) { //may have been erased during unlock and this was always an invalid call
thread_load_mutex->unlock();
if (r_error) { if (r_error) {
*r_error = ERR_INVALID_PARAMETER; *r_error = ERR_INVALID_PARAMETER;
} }
@@ -507,8 +512,6 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
thread_load_tasks.erase(local_path); thread_load_tasks.erase(local_path);
} }
thread_load_mutex->unlock();
return resource; return resource;
} }
@@ -1067,7 +1070,7 @@ void ResourceLoader::remove_custom_loaders() {
} }
void ResourceLoader::initialize() { void ResourceLoader::initialize() {
thread_load_mutex = memnew(Mutex); thread_load_mutex = memnew(SafeBinaryMutex<BINARY_MUTEX_TAG>);
thread_load_max = OS::get_singleton()->get_processor_count(); thread_load_max = OS::get_singleton()->get_processor_count();
thread_loading_count = 0; thread_loading_count = 0;
thread_waiting_count = 0; thread_waiting_count = 0;
@@ -1090,7 +1093,9 @@ bool ResourceLoader::create_missing_resources_if_class_unavailable = false;
bool ResourceLoader::abort_on_missing_resource = true; bool ResourceLoader::abort_on_missing_resource = true;
bool ResourceLoader::timestamp_on_load = false; bool ResourceLoader::timestamp_on_load = false;
Mutex *ResourceLoader::thread_load_mutex = nullptr; template <>
thread_local uint32_t SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG>::count = 0;
SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG> *ResourceLoader::thread_load_mutex = nullptr;
HashMap<String, ResourceLoader::ThreadLoadTask> ResourceLoader::thread_load_tasks; HashMap<String, ResourceLoader::ThreadLoadTask> ResourceLoader::thread_load_tasks;
Semaphore *ResourceLoader::thread_load_semaphore = nullptr; Semaphore *ResourceLoader::thread_load_semaphore = nullptr;

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@@ -37,6 +37,8 @@
#include "core/os/semaphore.h" #include "core/os/semaphore.h"
#include "core/os/thread.h" #include "core/os/thread.h"
class ConditionVariable;
class ResourceFormatLoader : public RefCounted { class ResourceFormatLoader : public RefCounted {
GDCLASS(ResourceFormatLoader, RefCounted); GDCLASS(ResourceFormatLoader, RefCounted);
@@ -105,6 +107,8 @@ public:
THREAD_LOAD_LOADED THREAD_LOAD_LOADED
}; };
static const int BINARY_MUTEX_TAG = 1;
private: private:
static Ref<ResourceFormatLoader> loader[MAX_LOADERS]; static Ref<ResourceFormatLoader> loader[MAX_LOADERS];
static int loader_count; static int loader_count;
@@ -136,7 +140,7 @@ private:
struct ThreadLoadTask { struct ThreadLoadTask {
Thread *thread = nullptr; Thread *thread = nullptr;
Thread::ID loader_id = 0; Thread::ID loader_id = 0;
Semaphore *semaphore = nullptr; ConditionVariable *cond_var = nullptr;
String local_path; String local_path;
String remapped_path; String remapped_path;
String type_hint; String type_hint;
@@ -149,12 +153,11 @@ private:
bool use_sub_threads = false; bool use_sub_threads = false;
bool start_next = true; bool start_next = true;
int requests = 0; int requests = 0;
int poll_requests = 0;
HashSet<String> sub_tasks; HashSet<String> sub_tasks;
}; };
static void _thread_load_function(void *p_userdata); static void _thread_load_function(void *p_userdata);
static Mutex *thread_load_mutex; static SafeBinaryMutex<BINARY_MUTEX_TAG> *thread_load_mutex;
static HashMap<String, ThreadLoadTask> thread_load_tasks; static HashMap<String, ThreadLoadTask> thread_load_tasks;
static Semaphore *thread_load_semaphore; static Semaphore *thread_load_semaphore;
static int thread_waiting_count; static int thread_waiting_count;

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@@ -0,0 +1,60 @@
/**************************************************************************/
/* condition_variable.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CONDITION_VARIABLE_H
#define CONDITION_VARIABLE_H
#include <condition_variable>
// An object one or multiple threads can wait on a be notified by some other.
// Normally, you want to use a semaphore for such scenarios, but when the
// condition is something different than a count being greater than zero
// (which is the built-in logic in a semaphore) or you want to provide your
// own mutex to tie the wait-notify to some other behavior, you need to use this.
class ConditionVariable {
mutable std::condition_variable condition;
public:
template <class BinaryMutexT>
_ALWAYS_INLINE_ void wait(const MutexLock<BinaryMutexT> &p_lock) const {
condition.wait(const_cast<std::unique_lock<std::mutex> &>(p_lock.lock));
}
_ALWAYS_INLINE_ void notify_one() const {
condition.notify_one();
}
_ALWAYS_INLINE_ void notify_all() const {
condition.notify_all();
}
};
#endif // CONDITION_VARIABLE_H

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@@ -31,12 +31,20 @@
#ifndef MUTEX_H #ifndef MUTEX_H
#define MUTEX_H #define MUTEX_H
#include "core/error/error_macros.h"
#include "core/typedefs.h" #include "core/typedefs.h"
#include <mutex> #include <mutex>
template <class MutexT>
class MutexLock;
template <class StdMutexT> template <class StdMutexT>
class MutexImpl { class MutexImpl {
friend class MutexLock<MutexImpl<StdMutexT>>;
using StdMutexType = StdMutexT;
mutable StdMutexT mutex; mutable StdMutexT mutex;
public: public:
@@ -53,18 +61,65 @@ public:
} }
}; };
// A very special kind of mutex, used in scenarios where these
// requirements hold at the same time:
// - Must be used with a condition variable (only binary mutexes are suitable).
// - Must have recursive semnantics (or simulate, as this one does).
// The implementation keeps the lock count in TS. Therefore, only
// one object of each version of the template can exists; hence the Tag argument.
// Tags must be unique across the Godot codebase.
// Also, don't forget to declare the thread_local variable on each use.
template <int Tag>
class SafeBinaryMutex {
friend class MutexLock<SafeBinaryMutex>;
using StdMutexType = std::mutex;
mutable std::mutex mutex;
static thread_local uint32_t count;
public:
_ALWAYS_INLINE_ void lock() const {
if (++count == 1) {
mutex.lock();
}
}
_ALWAYS_INLINE_ void unlock() const {
DEV_ASSERT(count);
if (--count == 0) {
mutex.unlock();
}
}
_ALWAYS_INLINE_ bool try_lock() const {
if (count) {
count++;
return true;
} else {
if (mutex.try_lock()) {
count++;
return true;
} else {
return false;
}
}
}
~SafeBinaryMutex() {
DEV_ASSERT(!count);
}
};
template <class MutexT> template <class MutexT>
class MutexLock { class MutexLock {
const MutexT &mutex; friend class ConditionVariable;
std::unique_lock<typename MutexT::StdMutexType> lock;
public: public:
_ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) : _ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) :
mutex(p_mutex) { lock(p_mutex.mutex) {
mutex.lock();
}
_ALWAYS_INLINE_ ~MutexLock() {
mutex.unlock();
} }
}; };