You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 19:41:11 +00:00
GDScript completion: Handle quote style ad-hoc to remove editor dependency
`core` and `scene` shouldn't depend on `editor`, so they can't query this style setting in `get_argument_options`. But we can handle it after the fact in GDScript's completion code. Also cleans up a couple extra unused invalid includes in `core`.
This commit is contained in:
@@ -41,10 +41,6 @@
|
||||
#include "scene/scene_string_names.h"
|
||||
#include "viewport.h"
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/editor_settings.h"
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
VARIANT_ENUM_CAST(Node::ProcessMode);
|
||||
@@ -2536,17 +2532,11 @@ NodePath Node::get_import_path() const {
|
||||
}
|
||||
|
||||
static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) {
|
||||
#ifdef TOOLS_ENABLED
|
||||
const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
|
||||
#else
|
||||
const String quote_style = "\"";
|
||||
#endif
|
||||
|
||||
if (p_node != p_base && !p_node->get_owner()) {
|
||||
return;
|
||||
}
|
||||
String n = p_base->get_path_to(p_node);
|
||||
r_options->push_back(n.quote(quote_style));
|
||||
r_options->push_back(n.quote());
|
||||
for (int i = 0; i < p_node->get_child_count(); i++) {
|
||||
_add_nodes_to_options(p_base, p_node->get_child(i), r_options);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user