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loosen generic guard on Node extension methods

For more details see #22658
This commit is contained in:
zochris
2018-10-05 15:06:05 +02:00
committed by GitHub
parent da6646dd5e
commit b84992e374

View File

@@ -2,42 +2,42 @@ namespace Godot
{ {
public partial class Node public partial class Node
{ {
public T GetNode<T>(NodePath path) where T : Godot.Node public T GetNode<T>(NodePath path) where T : class
{ {
return (T)GetNode(path); return (T)GetNode(path);
} }
public T GetNodeOrNull<T>(NodePath path) where T : Godot.Node public T GetNodeOrNull<T>(NodePath path) where T : class
{ {
return GetNode(path) as T; return GetNode(path) as T;
} }
public T GetChild<T>(int idx) where T : Godot.Node public T GetChild<T>(int idx) where T : class
{ {
return (T)GetChild(idx); return (T)GetChild(idx);
} }
public T GetChildOrNull<T>(int idx) where T : Godot.Node public T GetChildOrNull<T>(int idx) where T : class
{ {
return GetChild(idx) as T; return GetChild(idx) as T;
} }
public T GetOwner<T>() where T : Godot.Node public T GetOwner<T>() where T : class
{ {
return (T)GetOwner(); return (T)GetOwner();
} }
public T GetOwnerOrNull<T>() where T : Godot.Node public T GetOwnerOrNull<T>() where T : class
{ {
return GetOwner() as T; return GetOwner() as T;
} }
public T GetParent<T>() where T : Godot.Node public T GetParent<T>() where T : class
{ {
return (T)GetParent(); return (T)GetParent();
} }
public T GetParentOrNull<T>() where T : Godot.Node public T GetParentOrNull<T>() where T : class
{ {
return GetParent() as T; return GetParent() as T;
} }