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Rename Transform2D "elements" to "columns"
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@@ -96,7 +96,7 @@ void CanvasLayer::_update_xform() {
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}
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void CanvasLayer::_update_locrotscale() {
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ofs = transform.elements[2];
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ofs = transform.columns[2];
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rot = transform.get_rotation();
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scale = transform.get_scale();
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locrotscale_dirty = false;
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