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Rename Transform2D "elements" to "columns"
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@@ -768,7 +768,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
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Transform2D basis = v;
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for (int i = 0; i < 6; i++) {
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value_editor[i]->set_text(String::num(basis.elements[i / 2][i % 2]));
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value_editor[i]->set_text(String::num(basis.columns[i / 2][i % 2]));
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}
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} break;
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@@ -1568,7 +1568,7 @@ void CustomPropertyEditor::_modified(String p_string) {
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case Variant::TRANSFORM2D: {
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Transform2D m;
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for (int i = 0; i < 6; i++) {
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m.elements[i / 2][i % 2] = _parse_real_expression(value_editor[i]->get_text());
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m.columns[i / 2][i % 2] = _parse_real_expression(value_editor[i]->get_text());
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}
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v = m;
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