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Rename Transform2D "elements" to "columns"

This commit is contained in:
Aaron Franke
2022-04-24 16:59:24 -05:00
parent 81139c94a8
commit b831fb0a54
44 changed files with 410 additions and 407 deletions

View File

@@ -78,7 +78,7 @@ void TextureRegionEditor::_region_draw() {
}
Transform2D mtx;
mtx.elements[2] = -draw_ofs * draw_zoom;
mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
RS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), mtx);
@@ -267,7 +267,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
Transform2D mtx;
mtx.elements[2] = -draw_ofs * draw_zoom;
mtx.columns[2] = -draw_ofs * draw_zoom;
mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
const real_t handle_radius = 8 * EDSCALE;