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Rename Transform2D "elements" to "columns"
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@@ -455,7 +455,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
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}
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Transform2D mtx;
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mtx.elements[2] = -uv_draw_ofs;
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mtx.columns[2] = -uv_draw_ofs;
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mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
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Ref<InputEventMouseButton> mb = p_input;
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@@ -970,7 +970,7 @@ void Polygon2DEditor::_uv_draw() {
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String warning;
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Transform2D mtx;
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mtx.elements[2] = -uv_draw_ofs;
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mtx.columns[2] = -uv_draw_ofs;
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mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
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RS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), mtx);
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