You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Core: Ensure classes match their header filename
Also drop some unused files. Renamed: - `core/dvector.h` -> `pool_vector.h` - `core/io/resource_import.h` -> `resource_importer.h` - `core/sort.h` -> `sort_array.h` - `core/string_db.h` -> `string_name.h` Dropped: - `core/allocators.h` - `core/os/shell.h` - `core/variant_construct_string.cpp`
This commit is contained in:
@@ -30,7 +30,7 @@
|
||||
|
||||
#include "triangle_mesh.h"
|
||||
|
||||
#include "core/sort.h"
|
||||
#include "core/sort_array.h"
|
||||
|
||||
int TriangleMesh::_create_bvh(BVH *p_bvh, BVH **p_bb, int p_from, int p_size, int p_depth, int &max_depth, int &max_alloc) {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user