You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Prevents folding of member tree on drag&drop in visual shader
This commit is contained in:
@@ -178,6 +178,9 @@ bool VisualShaderEditor::_is_available(int p_mode) {
|
||||
}
|
||||
|
||||
void VisualShaderEditor::update_custom_nodes() {
|
||||
if (members_dialog->is_visible()) {
|
||||
return;
|
||||
}
|
||||
clear_custom_types();
|
||||
List<StringName> class_list;
|
||||
ScriptServer::get_global_class_list(&class_list);
|
||||
|
||||
Reference in New Issue
Block a user