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Add arch flag to assembler to fix build on ARM64 macOS / iOS.
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@@ -98,10 +98,12 @@ def configure(env):
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if env["ios_simulator"]:
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detect_darwin_sdk_path("iphonesimulator", env)
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env.Append(ASFLAGS=["-mios-simulator-version-min=13.0"])
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env.Append(CCFLAGS=["-mios-simulator-version-min=13.0"])
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env.extra_suffix = ".simulator" + env.extra_suffix
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else:
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detect_darwin_sdk_path("iphone", env)
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env.Append(ASFLAGS=["-miphoneos-version-min=11.0"])
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env.Append(CCFLAGS=["-miphoneos-version-min=11.0"])
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if env["arch"] == "x86_64":
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@@ -113,6 +115,7 @@ def configure(env):
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" -fasm-blocks -isysroot $IPHONESDK"
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).split()
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)
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env.Append(ASFLAGS=["-arch", "x86_64"])
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elif env["arch"] == "arm64":
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env.Append(
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CCFLAGS=(
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@@ -122,6 +125,7 @@ def configure(env):
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" -isysroot $IPHONESDK".split()
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)
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)
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env.Append(ASFLAGS=["-arch", "arm64"])
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env.Append(CPPDEFINES=["NEED_LONG_INT"])
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# Disable exceptions on non-tools (template) builds
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