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Remove incorrect & potentially confusing references to Euler
e is referred to as Euler’s number, so technically the MATH_EXP description in VisualScript doc was not incorrect, though could potentially lead to confusion. e is different from Euler’s constant however, making the existing GDScript exp & VisualScriptMathConstant descriptions nvalid.
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@@ -4,7 +4,7 @@
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Commonly used mathematical constants.
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</brief_description>
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<description>
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Provides common math constants, such as Pi or Euler's constant, on an output Data port.
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Provides common math constants, such as Pi, on an output Data port.
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[b]Input Ports:[/b]
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none
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[b]Output Ports:[/b]
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@@ -35,7 +35,7 @@
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Tau: [code]6.283185[/code]
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</constant>
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<constant name="MATH_CONSTANT_E" value="4" enum="MathConstant">
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Natural log: [code]2.718282[/code]
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Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code]
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</constant>
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<constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant">
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Square root of two: [code]1.414214[/code]
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