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Fix incorrect checking of uniform set to prevent error spam (2)

This commit is contained in:
Yuri Roubinsky
2021-08-19 09:10:44 +03:00
parent 5ccf797c9c
commit b6af457d25
5 changed files with 5 additions and 5 deletions

View File

@@ -4848,7 +4848,7 @@ void RendererStorageRD::_particles_process(Particles *p_particles, double p_delt
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_particles->particles_material_uniform_set, 1);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, p_particles->collision_textures_uniform_set, 2);
if (m->uniform_set.is_valid()) {
if (m->uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(m->uniform_set)) {
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, m->uniform_set, 3);
}