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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Rename is_valid_integer() to is_valid_int()

Method from `String`
This commit is contained in:
Lightning_A
2021-06-16 10:24:34 -06:00
parent 48fe9c9794
commit b6af2a29eb
10 changed files with 49 additions and 49 deletions

View File

@@ -136,7 +136,7 @@ void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Tra
ERR_FAIL_COND(!tile_data);
Vector<String> components = String(p_property).split("/", true);
if (components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) {
if (components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
int occlusion_layer = components[0].trim_prefix("occlusion_layer_").to_int();
if (occlusion_layer >= 0 && occlusion_layer < p_tile_set->get_occlusion_layers_count()) {
// Draw all shapes.
@@ -158,7 +158,7 @@ void TileDataCollisionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Tra
ERR_FAIL_COND(!tile_data);
Vector<String> components = String(p_property).split("/", true);
if (components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) {
if (components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
int physics_layer = components[0].trim_prefix("physics_layer_").to_int();
if (physics_layer >= 0 && physics_layer < p_tile_set->get_physics_layers_count()) {
// Draw all shapes.
@@ -190,7 +190,7 @@ void TileDataNavigationPolygonEditor::draw_over_tile(CanvasItem *p_canvas_item,
ERR_FAIL_COND(!tile_data);
Vector<String> components = String(p_property).split("/", true);
if (components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) {
if (components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_int()) {
int navigation_layer = components[0].trim_prefix("navigation_layer_").to_int();
if (navigation_layer >= 0 && navigation_layer < p_tile_set->get_navigation_layers_count()) {
// Draw all shapes.