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Fix editor spin slider remaining editable if set read_only during an edit and fix related animation player crash
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@@ -4639,6 +4639,10 @@ void AnimationTrackEditor::_update_scroll(double) {
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}
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}
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void AnimationTrackEditor::_update_step(double p_new_step) {
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void AnimationTrackEditor::_update_step(double p_new_step) {
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if (animation.is_null()) {
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return;
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}
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Change Animation Step"));
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undo_redo->create_action(TTR("Change Animation Step"));
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float step_value = p_new_step;
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float step_value = p_new_step;
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@@ -573,8 +573,13 @@ void EditorSpinSlider::_value_focus_exited() {
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return;
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return;
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}
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}
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if (is_read_only()) {
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// Spin slider has become read only while it was being edited.
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return;
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}
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_evaluate_input_text();
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_evaluate_input_text();
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// focus is not on the same element after the vlalue_input was exited
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// focus is not on the same element after the value_input was exited
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// -> focus is on next element
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// -> focus is on next element
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// -> TAB was pressed
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// -> TAB was pressed
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// -> modal_close was not called
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// -> modal_close was not called
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@@ -604,6 +609,10 @@ void EditorSpinSlider::_grabber_mouse_exited() {
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void EditorSpinSlider::set_read_only(bool p_enable) {
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void EditorSpinSlider::set_read_only(bool p_enable) {
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read_only = p_enable;
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read_only = p_enable;
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if (read_only && value_input) {
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value_input->release_focus();
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}
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queue_redraw();
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queue_redraw();
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}
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}
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