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Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" version="4.0">
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<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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A WebSocket client implementation.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketMultiplayerPeer" inherits="MultiplayerPeer" version="4.0">
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<class name="WebSocketMultiplayerPeer" inherits="MultiplayerPeer" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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Base class for WebSocket server and client.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketPeer" inherits="PacketPeer" version="4.0">
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<class name="WebSocketPeer" inherits="PacketPeer" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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A class representing a specific WebSocket connection.
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</brief_description>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" version="4.0">
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<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
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<brief_description>
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A WebSocket server implementation.
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</brief_description>
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