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Rename Navigation's neighbor_dist to neightbor_distance

NavigationAgent2D/3D.`neighbor_dist` -> `neighbor_distance` (also affects setters and getters)

NavigationServer2D/3D.`agent_set_neighbor_dist()` -> `agent_set_neighbor_distance()`

Also changes their parameters' names.

Doesn't affect "Agent.neighborDist_" in Agent.h
This commit is contained in:
Micky
2022-08-13 12:26:13 +02:00
parent f2a6168414
commit b62d06fbed
16 changed files with 40 additions and 40 deletions

View File

@@ -453,11 +453,11 @@ COMMAND_2(agent_set_map, RID, p_agent, RID, p_map) {
}
}
COMMAND_2(agent_set_neighbor_dist, RID, p_agent, real_t, p_dist) {
COMMAND_2(agent_set_neighbor_distance, RID, p_agent, real_t, p_distance) {
RvoAgent *agent = agent_owner.get_or_null(p_agent);
ERR_FAIL_COND(agent == nullptr);
agent->get_agent()->neighborDist_ = p_dist;
agent->get_agent()->neighborDist_ = p_distance;
}
COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count) {