1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

This commit is contained in:
Rémi Verschelde
2021-05-04 14:41:06 +02:00
parent 64a63e0861
commit b5e1e05ef2
1439 changed files with 1 additions and 34187 deletions

View File

@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptFunctionCall : public VisualScriptNode {
GDCLASS(VisualScriptFunctionCall, VisualScriptNode);
public:
@@ -137,7 +136,6 @@ VARIANT_ENUM_CAST(VisualScriptFunctionCall::CallMode);
VARIANT_ENUM_CAST(VisualScriptFunctionCall::RPCCallMode);
class VisualScriptPropertySet : public VisualScriptNode {
GDCLASS(VisualScriptPropertySet, VisualScriptNode);
public:
@@ -243,7 +241,6 @@ VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode);
VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp);
class VisualScriptPropertyGet : public VisualScriptNode {
GDCLASS(VisualScriptPropertyGet, VisualScriptNode);
public:
@@ -325,7 +322,6 @@ public:
VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode);
class VisualScriptEmitSignal : public VisualScriptNode {
GDCLASS(VisualScriptEmitSignal, VisualScriptNode);
private: