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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

This commit is contained in:
Rémi Verschelde
2021-05-04 14:41:06 +02:00
parent 64a63e0861
commit b5e1e05ef2
1439 changed files with 1 additions and 34187 deletions

View File

@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptReturn : public VisualScriptNode {
GDCLASS(VisualScriptReturn, VisualScriptNode);
Variant::Type type;
@@ -71,7 +70,6 @@ public:
};
class VisualScriptCondition : public VisualScriptNode {
GDCLASS(VisualScriptCondition, VisualScriptNode);
protected:
@@ -99,7 +97,6 @@ public:
};
class VisualScriptWhile : public VisualScriptNode {
GDCLASS(VisualScriptWhile, VisualScriptNode);
protected:
@@ -127,7 +124,6 @@ public:
};
class VisualScriptIterator : public VisualScriptNode {
GDCLASS(VisualScriptIterator, VisualScriptNode);
protected:
@@ -155,7 +151,6 @@ public:
};
class VisualScriptSequence : public VisualScriptNode {
GDCLASS(VisualScriptSequence, VisualScriptNode);
int steps;
@@ -188,7 +183,6 @@ public:
};
class VisualScriptSwitch : public VisualScriptNode {
GDCLASS(VisualScriptSwitch, VisualScriptNode);
struct Case {
@@ -230,7 +224,6 @@ public:
};
class VisualScriptTypeCast : public VisualScriptNode {
GDCLASS(VisualScriptTypeCast, VisualScriptNode);
StringName base_type;