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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

This commit is contained in:
Rémi Verschelde
2021-05-04 14:41:06 +02:00
parent 64a63e0861
commit b5e1e05ef2
1439 changed files with 1 additions and 34187 deletions

View File

@@ -87,7 +87,6 @@ public:
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) = 0;
struct TypeGuess {
Variant::Type type;
StringName gdclass;
Ref<Script> script;
@@ -164,16 +163,13 @@ public:
};
class VisualScript : public Script {
GDCLASS(VisualScript, Script);
RES_BASE_EXTENSION("vs");
public:
struct SequenceConnection {
union {
struct {
uint64_t from_node : 24;
uint64_t from_output : 16;
@@ -183,15 +179,12 @@ public:
};
bool operator<(const SequenceConnection &p_connection) const {
return id < p_connection.id;
}
};
struct DataConnection {
union {
struct {
uint64_t from_node : 24;
uint64_t from_port : 8;
@@ -202,7 +195,6 @@ public:
};
bool operator<(const DataConnection &p_connection) const {
return id < p_connection.id;
}
};
@@ -413,7 +405,6 @@ public:
String to_string(bool *r_valid);
bool set_variable(const StringName &p_variable, const Variant &p_value) {
Map<StringName, Variant>::Element *E = variables.find(p_variable);
if (!E)
return false;
@@ -423,7 +414,6 @@ public:
}
bool get_variable(const StringName &p_variable, Variant *r_variable) const {
const Map<StringName, Variant>::Element *E = variables.find(p_variable);
if (!E)
return false;
@@ -449,7 +439,6 @@ public:
};
class VisualScriptFunctionState : public Reference {
GDCLASS(VisualScriptFunctionState, Reference);
friend class VisualScriptInstance;
@@ -480,11 +469,9 @@ public:
typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type);
class VisualScriptLanguage : public ScriptLanguage {
Map<String, VisualScriptNodeRegisterFunc> register_funcs;
struct CallLevel {
Variant *stack;
Variant **work_mem;
const StringName *function;
@@ -513,7 +500,6 @@ public:
bool debug_break_parse(const String &p_file, int p_node, const String &p_error);
_FORCE_INLINE_ void enter_function(VisualScriptInstance *p_instance, const StringName *p_function, Variant *p_stack, Variant **p_work_mem, int *current_id) {
if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
@@ -536,7 +522,6 @@ public:
}
_FORCE_INLINE_ void exit_function() {
if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
@@ -544,7 +529,6 @@ public:
ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() - 1);
if (_debug_call_stack_pos == 0) {
_debug_error = "Stack Underflow (Engine Bug)";
ScriptDebugger::get_singleton()->debug(this);
return;
@@ -618,7 +602,6 @@ public:
//aid for registering
template <class T>
static Ref<VisualScriptNode> create_node_generic(const String &p_name) {
Ref<T> node;
node.instance();
return node;