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mirror of https://github.com/godotengine/godot.git synced 2025-11-23 15:16:17 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

This commit is contained in:
Rémi Verschelde
2021-05-04 14:41:06 +02:00
parent 64a63e0861
commit b5e1e05ef2
1439 changed files with 1 additions and 34187 deletions

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@@ -101,13 +101,11 @@ Error ResourceFormatSaverPluginScript::save(const String &p_path, const RES &p_r
}
void ResourceFormatSaverPluginScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<PluginScript>(*p_resource)) {
p_extensions->push_back(_language->get_extension());
}
}
bool ResourceFormatSaverPluginScript::recognize(const RES &p_resource) const {
return Object::cast_to<PluginScript>(*p_resource) != NULL;
}

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@@ -39,7 +39,6 @@
class PluginScriptLanguage;
class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
PluginScriptLanguage *_language;
public:
@@ -51,7 +50,6 @@ public:
};
class ResourceFormatSaverPluginScript : public ResourceFormatSaver {
PluginScriptLanguage *_language;
public:

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@@ -54,7 +54,6 @@ void PluginScript::_bind_methods() {
}
PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, Variant::CallError &r_error) {
r_error.error = Variant::CallError::CALL_OK;
// Create instance
@@ -82,7 +81,6 @@ PluginScriptInstance *PluginScript::_create_instance(const Variant **p_args, int
}
Variant PluginScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
r_error.error = Variant::CallError::CALL_OK;
if (!_valid) {
@@ -158,7 +156,6 @@ void PluginScript::update_exports() {
#ifdef TOOLS_ENABLED
ASSERT_SCRIPT_VALID();
if (placeholders.size()) {
//update placeholders if any
Map<StringName, Variant> propdefvalues;
List<PropertyInfo> propinfos;
@@ -272,7 +269,6 @@ Error PluginScript::reload(bool p_keep_state) {
// ClassDB name (i.e. `Node2D`) or a resource path (i.e. `res://foo/bar.gd`)
StringName *base_name = (StringName *)&manifest.base;
if (*base_name) {
if (ClassDB::class_exists(*base_name)) {
_native_parent = *base_name;
} else {
@@ -406,7 +402,6 @@ ScriptLanguage *PluginScript::get_language() const {
}
Error PluginScript::load_source_code(const String &p_path) {
PoolVector<uint8_t> sourcef;
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);

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@@ -38,7 +38,6 @@
#include <pluginscript/godot_pluginscript.h>
class PluginScript : public Script {
GDCLASS(PluginScript, Script);
friend class PluginScriptInstance;