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mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks

This commit is contained in:
Rémi Verschelde
2021-05-04 14:41:06 +02:00
parent 64a63e0861
commit b5e1e05ef2
1439 changed files with 1 additions and 34187 deletions

View File

@@ -138,7 +138,6 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const ElementPtr element, co
const std::vector<const Connection *> &conns = doc.GetConnectionsBySourceSequenced(ID(), whitelist, 3);
for (const Connection *con : conns) {
// link should go for a property
if (!con->PropertyName().length()) {
continue;
@@ -209,7 +208,6 @@ const AnimationCurveNodeList AnimationLayer::Nodes(const char *const *target_pro
nodes.reserve(conns.size());
for (const Connection *con : conns) {
// link should not go to a property
if (con->PropertyName().length()) {
continue;
@@ -260,7 +258,6 @@ AnimationStack::AnimationStack(uint64_t id, const ElementPtr element, const std:
layers.reserve(conns.size());
for (const Connection *con : conns) {
// link should not go to a property
if (con->PropertyName().length()) {
continue;