1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Add contains_char() for single-character 'contains' calls.

This commit is contained in:
Lukas Tenbrink
2024-12-05 17:56:08 +01:00
parent eb5103093c
commit b5c31ebb41
61 changed files with 108 additions and 99 deletions

View File

@@ -1437,7 +1437,7 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod
ERR_FAIL_COND(nodes.has(p_name));
ERR_FAIL_COND(p_node.is_null());
ERR_FAIL_COND(p_name == SceneStringName(output));
ERR_FAIL_COND(String(p_name).contains("/"));
ERR_FAIL_COND(String(p_name).contains_char('/'));
Node n;
n.node = p_node;