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Add contains_char() for single-character 'contains' calls.
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@@ -1437,7 +1437,7 @@ void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNod
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ERR_FAIL_COND(nodes.has(p_name));
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ERR_FAIL_COND(p_node.is_null());
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ERR_FAIL_COND(p_name == SceneStringName(output));
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ERR_FAIL_COND(String(p_name).contains("/"));
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ERR_FAIL_COND(String(p_name).contains_char('/'));
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Node n;
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n.node = p_node;
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