You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Merge pull request #15310 from remorse107/Cinema-Mode
Added "Cinema Mode" so that the spatial editor can actively track the...
This commit is contained in:
@@ -95,7 +95,8 @@ class SpatialEditorViewport : public Control {
|
||||
VIEW_DISPLAY_WIREFRAME,
|
||||
VIEW_DISPLAY_OVERDRAW,
|
||||
VIEW_DISPLAY_SHADELESS,
|
||||
VIEW_LOCK_ROTATION
|
||||
VIEW_LOCK_ROTATION,
|
||||
VIEW_CINEMATIC_PREVIEW
|
||||
};
|
||||
|
||||
public:
|
||||
@@ -140,6 +141,7 @@ private:
|
||||
|
||||
Label *info_label;
|
||||
Label *fps_label;
|
||||
Label *cinema_label;
|
||||
|
||||
struct _RayResult {
|
||||
|
||||
@@ -288,8 +290,11 @@ private:
|
||||
Camera *previewing;
|
||||
Camera *preview;
|
||||
|
||||
bool previewing_cinema;
|
||||
|
||||
void _preview_exited_scene();
|
||||
void _toggle_camera_preview(bool);
|
||||
void _toggle_cinema_preview(bool);
|
||||
void _init_gizmo_instance(int p_idx);
|
||||
void _finish_gizmo_instances();
|
||||
void _selection_result_pressed(int);
|
||||
|
||||
Reference in New Issue
Block a user