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Fix C# API assembly build errors in generics

This commit is contained in:
Ignacio Etcheverry
2018-10-05 19:39:11 +02:00
parent 6bc18042c2
commit b5aa5bca12
3 changed files with 7 additions and 7 deletions

View File

@@ -4,7 +4,7 @@ namespace Godot
{
public T GetNode<T>(NodePath path) where T : class
{
return (T)GetNode(path);
return (T)(object)GetNode(path);
}
public T GetNodeOrNull<T>(NodePath path) where T : class
@@ -14,7 +14,7 @@ namespace Godot
public T GetChild<T>(int idx) where T : class
{
return (T)GetChild(idx);
return (T)(object)GetChild(idx);
}
public T GetChildOrNull<T>(int idx) where T : class
@@ -24,7 +24,7 @@ namespace Godot
public T GetOwner<T>() where T : class
{
return (T)GetOwner();
return (T)(object)GetOwner();
}
public T GetOwnerOrNull<T>() where T : class
@@ -34,7 +34,7 @@ namespace Godot
public T GetParent<T>() where T : class
{
return (T)GetParent();
return (T)(object)GetParent();
}
public T GetParentOrNull<T>() where T : class