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-Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)
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@@ -668,6 +668,11 @@ public:
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virtual bool texture_can_stream(RID p_texture) const;
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virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const;
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virtual void texture_set_path(RID p_texture,const String& p_path);
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virtual String texture_get_path(RID p_texture) const;
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virtual void texture_debug_usage(List<TextureInfo> *r_info);
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/* SHADER API */
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