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mirror of https://github.com/godotengine/godot.git synced 2026-01-06 19:41:11 +00:00

Update copyright statements to 2021

Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
This commit is contained in:
Rémi Verschelde
2021-01-01 20:13:46 +01:00
parent a6b869988f
commit b5334d14f7
2330 changed files with 4668 additions and 4698 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2017-2020 Rémi Verschelde <remi@godotengine.org> -->
<!-- Copyright 2017-2021 Rémi Verschelde <remi@godotengine.org> -->
<component type="desktop">
<id>org.godotengine.Godot</id>
<metadata_license>CC0-1.0</metadata_license>