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Fix uninitialized GridMapEditor::node and InputMapEditor::setting variables.
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@@ -69,7 +69,7 @@ class InputMapEditor : public Control {
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AcceptDialog *message;
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UndoRedo *undo_redo;
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String inputmap_changed;
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bool setting;
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bool setting = false;
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void _update_actions();
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void _add_item(int p_item, Ref<InputEvent> p_exiting_event = Ref<InputEvent>());
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@@ -93,7 +93,7 @@ class GridMapEditor : public VBoxContainer {
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List<SetItem> set_items;
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GridMap *node;
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GridMap *node = nullptr;
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MeshLibrary *last_mesh_library;
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ClipMode clip_mode;
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