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Fix crash when assigning a node on editing animation key

This commit is contained in:
volzhs
2018-06-22 14:48:49 +09:00
parent b76143bfde
commit b4f60ae3ac
2 changed files with 13 additions and 1 deletions

View File

@@ -25,6 +25,7 @@ public:
ClassDB::bind_method("_update_obj", &AnimationTrackKeyEdit::_update_obj);
ClassDB::bind_method("_key_ofs_changed", &AnimationTrackKeyEdit::_key_ofs_changed);
ClassDB::bind_method("_hide_script_from_inspector", &AnimationTrackKeyEdit::_hide_script_from_inspector);
ClassDB::bind_method("get_root_path", &AnimationTrackKeyEdit::get_root_path);
}
//PopupDialog *ke_dialog;
@@ -612,6 +613,10 @@ public:
_change_notify();
}
Node *get_root_path() {
return root_path;
}
AnimationTrackKeyEdit() {
hidden = true;
key_ofs = 0;