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Update Inspector when rename a file via File System Dock

Fixes #56803

Connecting `FileSystemDock` `files_moved` signal to `InspectorDock`
and then checking if we need to update or not the object stored
on `EditorSelectionHistory`.
This commit is contained in:
Pablo Andres Fuente
2024-09-23 01:02:08 -03:00
committed by Pablo Andres Fuente
parent 594d64ec24
commit b4db9dc688
3 changed files with 20 additions and 1 deletions

View File

@@ -7808,11 +7808,12 @@ EditorNode::EditorNode() {
// Instantiate and place editor docks.
memnew(SceneTreeDock(scene_root, editor_selection, editor_data));
memnew(FileSystemDock);
memnew(InspectorDock(editor_data));
memnew(ImportDock);
memnew(NodeDock);
FileSystemDock *filesystem_dock = memnew(FileSystemDock);
FileSystemDock *filesystem_dock = FileSystemDock::get_singleton();
filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
filesystem_dock->connect("instantiate", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_editor_layout));