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Consistently use normal_map

This commit is contained in:
Marcel Admiraal
2020-12-23 09:34:26 +00:00
parent 6cebb8c117
commit b4a190e0bc
28 changed files with 102 additions and 102 deletions

View File

@@ -57,7 +57,7 @@ private:
Ref<OpenSimplexNoise> noise;
Vector2i size;
bool seamless;
bool as_normalmap;
bool as_normal_map;
float bump_strength;
void _thread_done(const Ref<Image> &p_image);
@@ -82,8 +82,8 @@ public:
void set_seamless(bool p_seamless);
bool get_seamless();
void set_as_normalmap(bool p_as_normalmap);
bool is_normalmap();
void set_as_normal_map(bool p_as_normal_map);
bool is_normal_map();
void set_bump_strength(float p_bump_strength);
float get_bump_strength();