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Add mutex protecting script bindings map from getting corrupted
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@@ -90,7 +90,11 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
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// The object was just created, no script instance binding should have been attached
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// The object was just created, no script instance binding should have been attached
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CRASH_COND(unmanaged->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()));
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CRASH_COND(unmanaged->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()));
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void *data = (void *)CSharpLanguage::get_singleton()->insert_script_binding(unmanaged, script_binding);
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void *data;
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{
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MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex());
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data = (void *)CSharpLanguage::get_singleton()->insert_script_binding(unmanaged, script_binding);
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}
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// Should be thread safe because the object was just created and nothing else should be referencing it
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// Should be thread safe because the object was just created and nothing else should be referencing it
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unmanaged->set_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index(), data);
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unmanaged->set_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index(), data);
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