1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Allow to override editor settings per project

This commit is contained in:
kobewi
2022-11-21 20:07:15 +01:00
parent 64b09905c7
commit b41d6ecf8c
22 changed files with 306 additions and 21 deletions

View File

@@ -236,7 +236,7 @@ void ViewportNavigationControl::_update_navigation() {
real_t speed_multiplier = MIN(delta.length() / (get_size().x * 100.0), 3.0);
real_t speed = viewport->freelook_speed * speed_multiplier;
const Node3DEditorViewport::FreelookNavigationScheme navigation_scheme = (Node3DEditorViewport::FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int();
const Node3DEditorViewport::FreelookNavigationScheme navigation_scheme = (Node3DEditorViewport::FreelookNavigationScheme)EDITOR_GET("editors/3d/freelook/freelook_navigation_scheme").operator int();
Vector3 forward;
if (navigation_scheme == Node3DEditorViewport::FreelookNavigationScheme::FREELOOK_FULLY_AXIS_LOCKED) {