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Allow to override editor settings per project
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@@ -236,7 +236,7 @@ void ViewportNavigationControl::_update_navigation() {
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real_t speed_multiplier = MIN(delta.length() / (get_size().x * 100.0), 3.0);
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real_t speed = viewport->freelook_speed * speed_multiplier;
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const Node3DEditorViewport::FreelookNavigationScheme navigation_scheme = (Node3DEditorViewport::FreelookNavigationScheme)EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_navigation_scheme").operator int();
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const Node3DEditorViewport::FreelookNavigationScheme navigation_scheme = (Node3DEditorViewport::FreelookNavigationScheme)EDITOR_GET("editors/3d/freelook/freelook_navigation_scheme").operator int();
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Vector3 forward;
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if (navigation_scheme == Node3DEditorViewport::FreelookNavigationScheme::FREELOOK_FULLY_AXIS_LOCKED) {
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