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Implement time scaling for the rasterizer
which affects 3D particles and the TIME uniform
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@@ -534,6 +534,8 @@ void VisualServer::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_default_clear_color"), &VisualServer::set_default_clear_color);
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ObjectTypeDB::bind_method(_MD("get_default_clear_color"), &VisualServer::get_default_clear_color);
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ObjectTypeDB::bind_method(_MD("set_time_scale"), &VisualServer::set_time_scale);
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ObjectTypeDB::bind_method(_MD("get_render_info"), &VisualServer::get_render_info);
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BIND_CONSTANT(NO_INDEX_ARRAY);
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